Medium One Line Puzzles
The Medium campaign band covers levels eleven through thirty. These boards use 32 to 40 active squares and place gaps between areas of the route. A locally convenient turn can isolate an unfilled pocket, so the order in which you visit the areas matters. Difficulty is an editorial campaign estimate.
A practical way to approach these boards
Inspect each narrow connection before crossing it. Ask which unfilled area still needs that passage and whether you will be able to leave the area you are entering. Save a connection to the diamond until the rest of the board is covered.
Rules for every board
Move orthogonally from the circle, cover all active squares, and reach the diamond last. Backtracking and retries are free. When browser storage is available, the board below each level introduction shares saved progress with the trial.
Thread the middle32 active squares · 31 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 12
Three open corners32 active squares · 31 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 13
Protect the crossing32 active squares · 31 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 14
Turn before the pocket32 active squares · 31 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 15
Room to return32 active squares · 31 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 16
Side by side34 active squares · 33 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 17
A winding passage34 active squares · 33 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 18
Save the inner turn34 active squares · 33 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 19
Through both halves34 active squares · 33 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 20
Leave the gate open34 active squares · 33 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 21
A wider crossing38 active squares · 37 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 22
Loops and links38 active squares · 37 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 23
Reach the far corner38 active squares · 37 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 24
Before the last turn38 active squares · 37 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 25
A path between rooms38 active squares · 37 verified moves · 4 gaps inside occupied bounds
Play level →LEVEL 26
Plan the return40 active squares · 39 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 27
Across the whole board40 active squares · 39 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 28
The remaining pocket40 active squares · 39 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 29
Hold the connection40 active squares · 39 verified moves · 2 gaps inside occupied bounds
Play level →LEVEL 30
One continuous journey40 active squares · 39 verified moves · 2 gaps inside occupied bounds
Play level →Questions about these puzzles
Does a longer path always mean a harder puzzle?
No. Square count describes route length. The arrangement of gaps, endpoints and connections also affects the choices you need to make.
Can I return to an unfinished board?
Yes. The map restores that board's saved route on this device when browser storage is available. Each board has its own saved path.