Levels / Level 24

Delayed Junction

Target 100 · 9 active colors
Level details

Build around a sealed hub, then route the full nine-color palette through it. Reach 100 points across 9 colors. This board has 10-point lock at -3,1, 20-point lock at 0,0. The opening includes a 3-layer blue stack at -2,0.

LIVE CAMPAIGNHexa Stack
SPACE7
Score0of 100
Gates0/210 score · 20 score
Whole board overview-3,1: 10 score10 score-2,0: 3 layers, top blue3-2,1: Empty+-1,-1: Empty+-1,0: Empty+-1,1: 3 layers, top green30,-2: 2 layers, top yellow20,-1: Empty+0,0: 20 score20 score0,1: Empty+0,2: 2 layers, top purple21,-1: Empty+1,0: 2 layers, top orange22,-1: 3 layers, top red33,-1: Empty+

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
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Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill

Click a stack then choose an empty hex, or drag it directly onto the board.

Move 0 · Clear at 10+
1–3 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 24

How to play Delayed Junction

Build around a sealed hub, then route the full nine-color palette through it. Reach 100 points across 9 colors. This board has 10-point lock at -3,1, 20-point lock at 0,0. The opening includes a 3-layer blue stack at -2,0.

Hexa Stack Level 24 opening board diagram
Opening board preview for level 24
Campaign difficulty
Medium
Board cells
15
Chapter
Unlock Gates
Target score
100 cleared layers
Active colors
9

Strategy hint

The endpoint opens first at 10; the central junction opens at 20.