Twenty-five chapters · One evolving campaign

Choose your next stack.

Two hundred maps progress from exact first clears through score gates, color keys, chain locks, ordered multi-stage locks, forked boards, reserve slots, and fragile landings. New to the rules? Read the how-to-play guide.

Explore by mechanic: Hexa Stack Chain Reaction Puzzles · Hexa Stack Fork Board Puzzles · Hexa Stack Reserve Slot Puzzles · Hexa Stack Fragile Landing Puzzles

25 chapters

200 solver-calibrated maps

0 of 200 levels complete Local save

All levels are playable at any time. Completion is saved on this device and is removed if you clear site data.

Chapter 01

Foundations

Chapter 02

Reveals

Chapter 03

Space Control

Chapter 04

Mastery

Chapter 05

Unlock Gates

Chapter 06

Color Locks

Chapter 07

Chain Locks

Chapter 08

Sequence Locks

Chapter 09

Gate Remixes

Chapter 10

Chain Routes

Chapter 11

Ordered Signals

Chapter 12

Final Junctions

Chapter 13

Outer Rings

61Outer Wing

Use a score unlock and a red key to connect the new split wing. Open the outer landing as the score grows. Reach 130 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 30-point lock at -3,2. The opening includes a 4-layer blue stack at -2,0.

Target 130 · 8 colorsReady to play →
62Crown Entrance

Release an upper route while the junction waits for a score signal. Open the outer landing as the score grows. Reach 130 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 30-point lock at -3,2. The opening includes a 3-layer blue stack at -2,0.

Target 130 · 9 colorsReady to play →
63Arc Landing

Open two color-key landings on opposite sides of the lower arc. Open the outer landing as the score grows. Reach 130 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 30-point lock at -3,1. The opening includes a 3-layer blue stack at -2,0.

Target 130 · 8 colorsReady to play →
64Crossroads Return

Combine a score signal with two color keys on the expanded junction. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 30-point lock at -3,2. The opening includes a 4-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
65Twin Outposts

Finish three different unlocks without closing both wing tips. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 30-point lock at -3,2. The opening includes a 4-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
Chapter 14

Twin Relays

66Crown Detour

Use one double clear to open the crowned center. Open the outer landing as the score grows. Reach 130 points across 8 colors. This board has 2-clear chain lock at 0,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 130 · 8 colorsReady to play →
67Wing Beacon

Release a wing tip with a chain while earning the opposite landing by score. Open the outer landing as the score grows. Reach 130 points across 8 colors. This board has 2-clear chain lock at -3,1, 20-point lock at 2,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at -1,0.

Target 130 · 8 colorsReady to play →
68Arc Beacon

Open the arc center with a chain and its lower end with yellow. Open the outer landing as the score grows. Reach 130 points across 9 colors. This board has 2-clear chain lock at 0,0, yellow color lock at -1,2, 30-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0.

Target 130 · 9 colorsReady to play →
69Crossroads Beacon

Coordinate a chain unlock with two score milestones. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has 2-clear chain lock at -2,2, 10-point lock at 0,0, 30-point lock at 2,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at -1,0.

Target 140 · 9 colorsReady to play →
70Double Crown

Send a double-clear signal to two opposite locks. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has 2-clear chain lock at 0,0, 2-clear chain lock at 3,-1, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
Chapter 15

Color Echoes

71Ordered Wing

Clear yellow before the double-clear signal can open the wing hub. Open the outer landing as the score grows. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 130 · 8 colorsReady to play →
72Ordered Crown

Earn ten points before a blue clear releases the crown center. Open the outer landing as the score grows. Reach 130 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2. The opening includes a 7-layer blue stack at 1,0.

Target 130 · 9 colorsReady to play →
73Ordered Arc

Use a red clear before the lower arc can respond to a score milestone. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1. The opening includes a 4-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
74Crossed Beacons

Advance two ordered gates with separate score and color signals. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
75Two-Color Passage

Open a two-color relay while preserving both outer wings. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2. The opening includes a 7-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
Chapter 16

Crossing Chains

76Crown Perimeter

Use each earlier gate type across the open crown. Open the outer landing as the score grows. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 120 · 9 colorsReady to play →
77Arc Perimeter

Use a red clear to open the center and a score milestone to release the arc. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has red color lock at 0,0, 20-point lock at -1,2, 30-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
78Crossroads Perimeter

Open an ordered yellow-score route and a separate chain landing. Open the outer landing as the score grows. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 2-clear chain lock at 2,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at -1,0.

Target 140 · 9 colorsReady to play →
79Twin Wing Passage

Finish two different ordered gates across the split wings. Open the outer landing as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 30-point lock at -3,2. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
80Outer Summit

Complete three complementary gate routes on the full crossroads. Open the outer landing as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 30-point lock at -3,2. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 9 colorsReady to play →
Chapter 17

Deep Reserves

81Deep Wing

Use a score unlock and a red key to connect the new split wing. Open the outer two landings as the score grows. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 8 colorsReady to play →
82Deep Crown

Release an upper route while the junction waits for a score signal. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0. The opening includes a 3-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
83Deep Arc

Open two color-key landings on opposite sides of the lower arc. Open the outer two landings as the score grows. Reach 150 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 50-point lock at -3,1, 70-point lock at 3,-1. The opening includes a 3-layer blue stack at -2,0.

Target 150 · 8 colorsReady to play →
84Deep Crossroads

Combine a score signal with two color keys on the expanded junction. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
85Deep Outposts

Finish three different unlocks without closing both wing tips. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
Chapter 18

Signal Weave

86Crown Reserve

Use one double clear to open the crowned center. Open the outer two landings as the score grows. Reach 150 points across 8 colors. This board has 2-clear chain lock at 0,0, 50-point lock at -3,2, 70-point lock at 2,0. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 8 colorsReady to play →
87Wing Reserve

Release a wing tip with a chain while earning the opposite landing by score. Open the outer two landings as the score grows. Reach 150 points across 8 colors. This board has 2-clear chain lock at -3,1, 20-point lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 8 colorsReady to play →
88Arc Reserve

Open the arc center with a chain and its lower end with yellow. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 2-clear chain lock at 0,0, yellow color lock at -1,2, 50-point lock at -3,1, 70-point lock at 3,-1. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
89Crossroads Reserve

Coordinate a chain unlock with two score milestones. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 2-clear chain lock at -2,2, 10-point lock at 0,0, 30-point lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 9 colorsReady to play →
90Double Reserve

Send a double-clear signal to two opposite locks. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 2-clear chain lock at 0,0, 2-clear chain lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
Chapter 19

Last Passages

91Last Wing

Clear yellow before the double-clear signal can open the wing hub. Open the outer two landings as the score grows. Reach 150 points across 8 colors. This board has ordered 2-signal lock at 0,0, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 8 colorsReady to play →
92Last Crown

Earn ten points before a blue clear releases the crown center. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 50-point lock at -3,2, 70-point lock at 2,0. The opening includes a 7-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
93Last Arc

Use a red clear before the lower arc can respond to a score milestone. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 50-point lock at -3,1, 70-point lock at 3,-1. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
94Last Crossroads

Advance two ordered gates with separate score and color signals. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
95Last Color Passage

Open a two-color relay while preserving both outer wings. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 7-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
Chapter 20

Century Summit

96Crown Finale

Use each earlier gate type across the open crown. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
97Arc Finale

Balance an ordered red-chain gate with a separate score route. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 20-point lock at -1,2, 50-point lock at -3,1, 70-point lock at 3,-1. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
98Crossroads Finale

Balance an ordered yellow-score route with a red-key landing. Open the outer two landings as the score grows. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 9 colorsReady to play →
99Century Twin Wings

Finish two different ordered gates across the split wings. Open the outer two landings as the score grows. Reach 160 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 50-point lock at -3,2, 70-point lock at 3,-1. The opening includes a 11-layer blue stack at 1,0.

Target 160 · 9 colorsReady to play →
100Century Summit

Complete three complementary gate routes on the full crossroads. Open the outer two landings as the score grows. Reach 160 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0. The opening includes a 11-layer blue stack at -1,0.

Target 160 · 9 colorsReady to play →
Chapter 21

Fork Routes

101Open Spur

Use the upper-left spur as recovery space while the center score lock opens. Reach 130 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 30-point lock at -3,2, 10-point lock at -3,0. The opening includes a 4-layer blue stack at -2,0.

Target 130 · 8 colorsReady to play →
102Lower Passage

Keep the lower-right branch available until its new gate releases. Reach 130 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 30-point lock at -3,2, 10-point lock at 1,2. The opening includes a 3-layer blue stack at -2,0.

Target 130 · 9 colorsReady to play →
103Left Fork

Choose between the left fork and the crowded center route. Reach 140 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 30-point lock at -3,1, 20-point lock at -3,2. The opening includes a 3-layer blue stack at -2,0.

Target 140 · 8 colorsReady to play →
104High Landing

Open a high right landing without filling the only return lane. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 30-point lock at -3,2, 20-point lock at 2,-2. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
105Crescent Choice

Link the lower crescent before the center becomes congested. Reach 150 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 30-point lock at -3,2, 20-point lock at -1,2. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
106Upper Bridge

Preserve a landing along the upper bridge for the next clear. Reach 140 points across 8 colors. This board has 2-clear chain lock at 0,0, 30-point lock at -3,2, 20-point lock at 0,-3. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 8 colorsReady to play →
107Diagonal Exit

Build through the diagonal branch and keep a second exit open. Reach 140 points across 8 colors. This board has 2-clear chain lock at -3,1, 20-point lock at 2,0, 30-point lock at -3,2, 30-point lock at -3,0. The opening includes a 11-layer blue stack at -1,0.

Target 140 · 8 colorsReady to play →
108Right Fork

Time the right fork with the existing ordered unlocks. Reach 140 points across 9 colors. This board has 2-clear chain lock at 0,0, yellow color lock at -1,2, 30-point lock at -3,1, 30-point lock at 2,1, 60-point lock at 1,-2. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
109Lower Branch

Release the lower-left branch after the score threshold. Reach 150 points across 9 colors. This board has 2-clear chain lock at -2,2, 10-point lock at 0,0, 30-point lock at 2,0, 30-point lock at -3,2, 30-point lock at -3,3. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 9 colorsReady to play →
110Center Return

Finish the lower-right approach while protecting the center. Reach 150 points across 9 colors. This board has 2-clear chain lock at 0,0, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 0,3, 60-point lock at 0,-2. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
Chapter 22

Crossing Forks

111Offset Crossing

Compare the left holding space with the gated right exit before choosing a landing. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2. The opening includes a 11-layer blue stack at 1,0.

Target 130 · 8 colorsReady to play →
112Split Approach

Delay the second branch until the central score route starts to open. Reach 130 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 30-point lock at 1,-2. The opening includes a 7-layer blue stack at 1,0.

Target 130 · 9 colorsReady to play →
113Shallow Return

Keep the shallow right return available for the next mixed stack. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2. The opening includes a 4-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
114Long Bend

Use the longer left bend without sealing the inner crossing. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 60-point lock at -3,3. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
115Side Door

Plan a side-door landing while the right spur remains locked. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1. The opening includes a 7-layer blue stack at -2,0.

Target 140 · 9 colorsReady to play →
116Narrow Bridge

Hold the narrow left bridge for a later color reveal. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 2,-2. The opening includes a 11-layer blue stack at 1,0.

Target 120 · 9 colorsReady to play →
117Outer Choice

Choose an outer landing only after checking the next hand. Reach 140 points across 9 colors. This board has red color lock at 0,0, 20-point lock at -1,2, 30-point lock at -3,1, 30-point lock at 2,1. The opening includes a 11-layer blue stack at 1,0.

Target 140 · 9 colorsReady to play →
118Right Sweep

Open the right sweep while preserving an inner recovery cell. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 2-clear chain lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,0. The opening includes a 11-layer blue stack at -1,0.

Target 140 · 9 colorsReady to play →
119Twin Detours

The two detours compete for space around the center. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 30-point lock at -3,2, 30-point lock at 4,-2, 60-point lock at 1,-2. The opening includes a 11-layer blue stack at 1,0.

Target 150 · 9 colorsReady to play →
120Far Landing

Time the far right landing after the first score milestone. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,-2. The opening includes a 11-layer blue stack at -1,0.

Target 150 · 9 colorsReady to play →
121Red Fork

Clear red to unlock one branch, then use score to release the other. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 8 colorsReady to play →
122Red Bridge

A red-key bridge and a score-key exit demand different clear orders. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0, 40-point lock at 3,-4, red color lock at -4,1. The opening includes a 3-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
123Red Return

Keep the return lane empty until red releases the left fork. Reach 150 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 50-point lock at -3,1, 70-point lock at 3,-1, 40-point lock at 3,1, red color lock at -3,3. The opening includes a 3-layer blue stack at -2,0.

Target 150 · 8 colorsReady to play →
124Red Sweep

The red signal opens one sweep before the far score gate. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0, 40-point lock at 4,0, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
125Final Fork

Finish the paired fork routes without filling both exits at once. Reach 150 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0.

Target 150 · 9 colorsReady to play →
Chapter 23

Reserve Routes

126Hold the Spur

Try holding a mismatched stack while opening the lower pocket. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2, 20-point lock at 0,2, 50-point lock at -2,2, 20-point lock at -1,2. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 130 · 8 colorsReady to play →
127Delayed Landing

Choose which color to hold while the score gate is closed. Reach 140 points across 9 colors. This board has red color lock at 0,0, 20-point lock at -1,2, 30-point lock at -3,1, 30-point lock at 2,1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
128Saved Color

Keep a matching top color for the return route. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 2-clear chain lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,0. The opening includes a 11-layer blue stack at -1,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
129Second Opening

Use the reserve slot to change the order of a crowded opening. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 30-point lock at -3,2, 30-point lock at 4,-2, 70-point lock at -2,2, 70-point lock at 1,-2. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
130Reserve Crossing

Save a stack for the crossing after the red and score gates separate. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,-2. The opening includes a 11-layer blue stack at -1,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
131Two Exits

Save a stack for the gated exit while using the open side to build score. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2, 30-point lock at 4,-3, 70-point lock at -3,3, 40-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 130 · 8 colorsReady to play →
132Held Return

Hold a matching color until the opposite wing has space to receive it. Reach 130 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 30-point lock at 4,-2, 70-point lock at -3,1, 70-point lock at -2,2. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 130 · 9 colorsReady to play →
133Gate Detour

Use the added return cell before committing to the central gate. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 30-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
134Outer Pause

Delay a strong stack until the outer score lock is released. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 30-point lock at 4,-2, 70-point lock at -2,2, 70-point lock at 1,1. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
135Split Recovery

Compare the free recovery cell with the scored branch before storing. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 30-point lock at 4,-2, 40-point lock at 1,-2. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
136Saved Bridge

Keep the new left landing clear for a stack brought back from reserve. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 2,-2, 30-point lock at 4,-1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 120 · 9 colorsReady to play →
137Delayed Color

Store a color that can join the right bridge after the score opens it. Reach 140 points across 9 colors. This board has red color lock at 0,0, 20-point lock at -1,2, 30-point lock at -3,1, 30-point lock at 2,1, 30-point lock at 4,-2, 70-point lock at -4,1, 70-point lock at -3,3. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
138Side Crossing

Build through the crossing before spending the reserved stack. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 2-clear chain lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,0, 30-point lock at 4,-1. The opening includes a 11-layer blue stack at -1,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
139Late Landing

Open the farther landing and then release the held stack there. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 30-point lock at -3,2, 30-point lock at 4,-2, 30-point lock at 3,-3, 70-point lock at 2,-2, 50-point lock at 1,-1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
140Paired Passage

Preserve one side passage while the other side earns its unlock. Reach 200 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,-2, 70-point lock at 0,-2, 30-point lock at -3,1. The opening includes a 11-layer blue stack at -1,0. Save one stack in the reserve slot, then place it later.

Target 200 · 9 colorsReady to play →
141Red Reserve

Let a red clear open the left route, then return to the held color. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 8 colorsReady to play →
142Red Return

Use the reserve to separate the red-key clear from the next score gate. Reach 160 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0, 40-point lock at 3,-4, red color lock at -4,1, 40-point lock at 4,-2, 70-point lock at 1,-2, 60-point lock at -3,1. The opening includes a 3-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 9 colorsReady to play →
143Bridge Relay

Wait for the red bridge before using the saved stack on the outer route. Reach 160 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 50-point lock at -3,1, 70-point lock at 3,-1, 40-point lock at 3,1, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 3-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 8 colorsReady to play →
144Far Sweep

Keep the red signal available while the right sweep opens at score. Reach 160 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0, 40-point lock at 4,0, red color lock at -3,3, 40-point lock at 4,1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 9 colorsReady to play →
145Fork Finale

Choose which fork receives the held stack after both locks release. Reach 160 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 9 colorsReady to play →
146Second Circuit

Read both outer landings before selecting the stack to hold. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 160 · 8 colorsReady to play →
147Held Junction

Save the matching top color until the central junction is free. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 20-point lock at -4,4, 20-point lock at -4,3. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 140 · 9 colorsReady to play →
148Double Detour

Take the open detour first, leaving a scored exit for the reserve. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
149Outer Relay

Bring a held stack back after the two outer paths separate. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 70-point lock at -4,1, 60-point lock at 0,1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
150Reserve Summit

Finish the paired fork without filling the reserve return lane. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 70-point lock at 1,0, 20-point lock at -3,3. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Target 150 · 9 colorsReady to play →
Chapter 24

Fragile Paths

151First Fracture

Open the outer pockets before spending the fragile landing. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2, 70-point lock at -3,3, 20-point lock at -2,0, 20-point lock at -4,0, 30-point lock at -4,1. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,1 closes when a clear empties it.

Target 130 · 8 colorsReady to play →
152Closing Passage

Use the left landing before its first clear closes that passage. Reach 130 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 70-point lock at 1,-2, 70-point lock at -2,2. The opening includes a 7-layer blue stack at 1,0. The fragile landing at -2,1 closes when a clear empties it.

Target 130 · 9 colorsReady to play →
153Brittle Crossing

Keep a second crossing available after the center-left landing falls. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2. The opening includes a 4-layer blue stack at -2,0. The fragile landing at -2,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
154Last Footing

Plan the right approach before the left temporary landing closes. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -3,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
155One-Way Return

Finish through the lower return after the fragile cell disappears. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1. The opening includes a 7-layer blue stack at -2,0. The fragile landing at -1,0 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
156Outer Fracture

Clear the outer landing before committing to the narrow inner route. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 2,-2. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,-1 closes when a clear empties it.

Target 120 · 9 colorsReady to play →
157Upper Detour

Use the high landing while it is open, then cross on the lower side. Reach 140 points across 9 colors. This board has red color lock at 0,0, 20-point lock at -1,2, 30-point lock at -3,1, 30-point lock at 2,1. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -2,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
158Closing Junction

Keep the central crossing available after the upper temporary cell falls. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 2-clear chain lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,0. The opening includes a 11-layer blue stack at -1,0. The fragile landing at 0,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
159Vanishing Fork

Choose a side of the fork before the first clear removes the left approach. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -3,1, 30-point lock at -3,2, 30-point lock at 4,-2, 40-point lock at 0,2, 30-point lock at 0,-1. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,0 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
160Last Crossing

Finish through the second opening after the left landing collapses. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at -2,2, 40-point lock at 2,0, 30-point lock at -3,2, 30-point lock at 4,-2. The opening includes a 11-layer blue stack at -1,0. The fragile landing at -1,1 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
161Red Signal Fracture

Use the temporary landing before the red-key fork opens the other route. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0. The fragile landing at -4,1 closes when a clear empties it.

Target 150 · 8 colorsReady to play →
162High Bridge

Plan the high crossing while the scored branch remains locked. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0, 40-point lock at 3,-4, red color lock at -4,1, 70-point lock at -3,1. The opening includes a 3-layer blue stack at -2,0. The fragile landing at 1,-2 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
163Broken Shortcut

Clear the fragile shortcut before the red signal changes the left fork. Reach 150 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 50-point lock at -3,1, 70-point lock at 3,-1, 40-point lock at 3,1, red color lock at -3,3. The opening includes a 3-layer blue stack at -2,0. The fragile landing at -4,0 closes when a clear empties it.

Target 150 · 8 colorsReady to play →
164Left Signal

Time the left signal around a disappearing middle landing. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0, 40-point lock at 4,0, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0. The fragile landing at -3,1 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
165Falling Spur

Preserve an open spur after the right-hand landing falls. Reach 150 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 70-point lock at 1,-2. The opening includes a 4-layer blue stack at -2,0. The fragile landing at 1,0 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
166Guarded Landing

Clear the guarded landing while keeping the scored exit available. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. The fragile landing at 0,-1 closes when a clear empties it.

Target 160 · 8 colorsReady to play →
167Split Footing

Choose which side to clear before the inner landing closes. Reach 160 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0, 40-point lock at 3,-4, red color lock at -4,1, 40-point lock at 4,-2. The opening includes a 3-layer blue stack at -2,0. The fragile landing at -1,1 closes when a clear empties it.

Target 160 · 9 colorsReady to play →
168Closing Bend

Route through the fragile bend without sealing the remaining exit. Reach 160 points across 8 colors. This board has blue color lock at 0,0, red color lock at 1,-1, 50-point lock at -3,1, 70-point lock at 3,-1, 40-point lock at 3,1, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 3-layer blue stack at -2,0. The fragile landing at -2,2 closes when a clear empties it.

Target 160 · 8 colorsReady to play →
169Outer Break

Clear the temporary outer cell before relying on the gated return. Reach 160 points across 9 colors. This board has 20-point lock at 0,0, green color lock at -2,2, orange color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,0, 40-point lock at 4,0, red color lock at -3,3, 40-point lock at 4,1. The opening includes a 4-layer blue stack at -2,0. The fragile landing at 1,-2 closes when a clear empties it.

Target 160 · 9 colorsReady to play →
170Second Collapse

Hold an alternate path as the left and upper landings disappear. Reach 160 points across 9 colors. This board has 10-point lock at 0,0, blue color lock at -3,1, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-1, 70-point lock at 1,-2. The opening includes a 4-layer blue stack at -2,0. The fragile landings at 0,2 and 1,-1 close when clears empty them.

Target 160 · 9 colorsReady to play →
171Outer Detour

Use the temporary detour before releasing the outer score gate. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. The fragile landing at 1,-1 closes when a clear empties it.

Target 160 · 8 colorsReady to play →
172Double Return

Two disappearing return cells force an order for the mixed stacks. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 30-point lock at -2,1. The opening includes a 7-layer blue stack at 1,0. The fragile landings at 1,-2 and 1,1 close when clears empty them.

Target 140 · 9 colorsReady to play →
173Vanishing Bridge

Keep the center open after the marked bridge closes. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. The fragile landing at 1,-2 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
174Narrow Escape

Clear the inner landing before the farther gate narrows the detour. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,-1 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
175Final Footing

Finish through the final free passage after both temporary cells fall. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 70-point lock at -3,3, 30-point lock at 1,-2. The opening includes a 7-layer blue stack at -2,0. The fragile landings at 0,-1 and -1,1 close when clears empty them.

Target 150 · 9 colorsReady to play →
Chapter 25

Reserve Fractures

176Held Footing

Use a held color to manage the delayed left return and fragile center. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2, 20-point lock at -2,1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,-1 closes when a clear empties it.

Target 160 · 8 colorsReady to play →
177Falling Return

Use the reserve slot to reorder the first clears around a disappearing left passage. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 70-point lock at -4,3, 70-point lock at -2,2, 50-point lock at -3,1, 30-point lock at -2,1. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
178Crossing Reserve

Hold a matching color until the marked crossing has cleared and closed. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,1 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
179Last Amber Bridge

Keep the outer gate in mind while the temporary high landing falls away. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 80-point lock at -4,1, 50-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,2 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
180Fractured Relay

Save a stack for the final relay after the inner amber cell collapses. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 100-point lock at -3,3, 60-point lock at -4,0, 80-point lock at -4,1, 20-point lock at -3,1. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,0 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
181Stored Passage

Bank one color before the left landing closes, then return through the center route. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -3,1 closes when a clear empties it.

Target 150 · 8 colorsReady to play →
182Amber Exchange

Use the reserve to separate the first clear from the middle landing's collapse. Reach 150 points across 9 colors. This board has 20-point lock at 0,0, yellow color lock at 3,-1, 50-point lock at -3,2, 70-point lock at 2,0, 40-point lock at 3,-4, red color lock at -4,1, 70-point lock at -3,1. The opening includes a 3-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,-1 closes when a clear empties it.

Target 150 · 9 colorsReady to play →
183Outer Pocket Return

Spend the restored outer pocket without losing the temporary inner return. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,-1 closes when a clear empties it.

Target 160 · 8 colorsReady to play →
184Split Amber Loop

Reorder the tray around a closing left bridge and an extra right-side landing. Reach 140 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 70-point lock at -4,3, 70-point lock at -2,2, 50-point lock at -3,1, 30-point lock at -2,1. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 140 · 9 colorsReady to play →
185Late Relay Lock

Carry a saved stack past the left collapse until the eastern relay unlocks. Reach 200 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1, 120-point lock at 3,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -3,3 closes when a clear empties it.

Target 200 · 9 colorsReady to play →
186Narrow Return

Keep a stored stack available while eight opening spaces feed two color-gated exits. Reach 200 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -3,1 closes when a clear empties it.

Target 200 · 8 colorsReady to play →
187Blue Gate Exchange

Sequence the blue gate before spending the reserve across the narrowed right branch. Reach 180 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 30-point lock at -2,1. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 180 · 9 colorsReady to play →
188Closing Inner Bend

Route a stored color past the inner amber bend after the red signal opens the crossing. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,2 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
189Chain Relay Reserve

Save the reserve for the crossing where a chain signal and a yellow signal unlock separate exits. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,-1 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
190Twin Signal Crossing

Keep a stored stack available while the left relay opens in stages and the inner amber landing closes. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 100-point lock at -3,3, 60-point lock at -4,0, 80-point lock at -4,1, 20-point lock at -3,1, 100-point lock at 1,0, 40-point lock at -2,1, 100-point lock at -2,2, 60-point lock at 2,0. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,0 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
191Narrow Amber Relay

Plan the lower return before releasing a held stack into the narrow crossing. Reach 200 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2, 40-point lock at -2,1, 30-point lock at -2,2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -3,1 closes when a clear empties it.

Target 200 · 8 colorsReady to play →
192Outer Signal Exchange

Hold a color while the outer score locks open in order and keep the center clear for its return. Reach 180 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 30-point lock at -2,1, 30-point lock at -1,-2, 70-point lock at 3,-1. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 180 · 9 colorsReady to play →
193Left Gate Circuit

Use the outer crossing after the center signal; the later left gate should not consume your only spare landing. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1, 40-point lock at -2,1, 70-point lock at 3,-1, 30-point lock at -3,3, 30-point lock at -2,2. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,2 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
194Split Chain Return

Coordinate the delayed left pocket with the two central sequence locks. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1, 30-point lock at -4,1, 60-point lock at 0,1, 20-point lock at -2,0. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,-1 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
195Two-Space Passage

Thread the stored color through a two-space bottleneck beside the shifted amber landing. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 100-point lock at -3,3, 60-point lock at -4,0, 80-point lock at -4,1, 20-point lock at -3,1, 100-point lock at 1,0, 40-point lock at -2,1, 100-point lock at -2,2, 60-point lock at 2,0. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
196Inner Pocket Transfer

Delay the inner pocket until a matching reserve stack can cross the constrained left route. Reach 200 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2, 30-point lock at -1,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -3,1 closes when a clear empties it.

Target 200 · 8 colorsReady to play →
197Far Signal Bridge

Build toward the far signal without spending the stored stack on the first available opening. Reach 180 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-3, 40-point lock at 4,-2, 30-point lock at -2,1, 40-point lock at 1,-2, 80-point lock at 2,-1, 30-point lock at -1,-2. The opening includes a 7-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,1 closes when a clear empties it.

Target 180 · 9 colorsReady to play →
198Crossing Reserve Loop

Sequence both side locks while protecting a lane for the reserved stack's later return. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1, 40-point lock at 0,1, 80-point lock at 2,0, 30-point lock at 0,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,2 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
199Eastward Chain Hold

Carry a color across the eastern score gate before the left chain narrows the board. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1, 60-point lock at 1,-2. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,-1 closes when a clear empties it.

Target 170 · 9 colorsReady to play →
200Last Amber Crossing

Use the final left signal to keep a path open after the inner amber landing changes the crossing. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 100-point lock at -3,3, 60-point lock at -4,0, 80-point lock at -4,1, 20-point lock at -3,1, 100-point lock at 1,0, 40-point lock at -2,1, 100-point lock at -2,2, 60-point lock at 2,0, 50-point lock at -1,1. The opening includes a 7-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,0 closes when a clear empties it.

Target 170 · 9 colorsReady to play →