Levels / Level 148

Double Detour

Target 150 · 9 active colors
Level details

Take the open detour first, leaving a scored exit for the reserve. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

LIVE CAMPAIGNHexa Stack
SPACE10
Score0of 150
Gates0/40/2 · ● Red → 30 score · 30 score · 20 score · 40 score
Whole board overview-4,1: Empty+-3,1: 30 score30 score-2,0: 4 layers, top blue4-2,1: Empty+-2,2: Empty+-1,-1: Empty+-1,0: 3 layers, top green3-1,1: Empty+-1,2: Empty+0,-2: 3 layers, top yellow30,-1: Empty+0,0: 0/2 · ● Red → 30 score0/2 · ● Red → 30 score0,1: Empty+0,2: 3 layers, top purple31,-1: Empty+2,-1: 7 layers, top red73,-2: 20 score20 score3,-1: Empty+4,-1: 40 score40 score

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill

Take the open detour first, leaving a scored exit for the reserve. The added outer landing at 4,-1 opens at 40 score. Hold one stack and bring it back when that branch can use its color. The right branch at 3,-2 opens at 20 points. Keep a lower landing open until the red signal registers. An outer landing opens at 30 score.

Move 0 · Clear at 10+
1–4 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 148

How to play Double Detour

Take the open detour first, leaving a scored exit for the reserve. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,1, 20-point lock at 3,-2, 40-point lock at 4,-1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later.

Hexa Stack Level 148 opening board diagram
Opening board preview for level 148
Campaign difficulty
Hard
Board cells
19
Chapter
Reserve Routes
Target score
150 cleared layers
Active colors
9

Strategy hint

The added outer landing at 4,-1 opens at 40 score. Hold one stack and bring it back when that branch can use its color. The right branch at 3,-2 opens at 20 points. Keep a lower landing open until the red signal registers. An outer landing opens at 30 score.