Levels / Level 126

Hold the Spur

Target 130 · 8 active colors
Level details

Try holding a mismatched stack while opening the lower pocket. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2, 20-point lock at 0,2, 50-point lock at -2,2, 20-point lock at -1,2. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

LIVE CAMPAIGNHexa Stack
SPACE7
Score0of 130
Gates0/60/2 · ▲ Yellow → Chain ×2 · 30 score · 20 score · 20 score · 50 score · 20 score
Whole board overview-3,2: 30 score30 score-2,0: Empty+-2,1: 4 layers, top yellow4-2,2: 50 score50 score-1,-1: Empty+-1,0: Empty+-1,1: Empty+-1,2: 20 score20 score0,-2: 3 layers, top purple30,-1: Empty+0,0: 0/2 · ▲ Yellow → Chain ×20/2 · ▲ Yellow → Chain ×20,1: Empty+0,2: 20 score20 score1,0: 11 layers, top blue112,-1: 5 layers, top red53,-1: Empty+4,-2: 20 score20 score

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill
How does a Chain ×2 gate open?

One placement must cause two separate clears. The first clear can expose a lower color; if it joins enough matching layers, that same move clears again.

Tap an occupied stack to inspect its top and next color. This explains the layers without choosing a landing hex for you.

Try holding a mismatched stack while opening the lower pocket. The lower pocket at -1,2 opens at 20 score. Reserve can hold one mismatched stack while you build a match. Clear yellow before attempting the center two-clear chain; the removed outer cells cannot be used as spare landings.

Move 0 · Clear at 10+
1–4 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 126

How to play Hold the Spur

Try holding a mismatched stack while opening the lower pocket. Reach 130 points across 8 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 4,-2, 20-point lock at 0,2, 50-point lock at -2,2, 20-point lock at -1,2. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later.

Hexa Stack Level 126 opening board diagram
Opening board preview for level 126
Campaign difficulty
Hard
Board cells
17
Chapter
Reserve Routes
Target score
130 cleared layers
Active colors
8

Strategy hint

The lower pocket at -1,2 opens at 20 score. Reserve can hold one mismatched stack while you build a match. Clear yellow before attempting the center two-clear chain; the removed outer cells cannot be used as spare landings.