Levels / Level 161

Red Signal Fracture

Target 150 · 8 active colors
Level details

Use the temporary landing before the red-key fork opens the other route. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0. The fragile landing at -4,1 closes when a clear empties it.

LIVE CAMPAIGNHexa Stack
SPACE16
Score0of 150
Gates0/610 score · ● Red · 50 score · 70 score · 40 score · ● Red
Whole board overview-4,1: Fragile landing!-3,1: Empty+-3,2: 50 score50 score-3,3: ● Red● Red-2,0: 4 layers, top blue4-2,1: Empty+-2,2: Empty+-1,-1: Empty+-1,0: Empty+-1,1: Empty+0,-2: 3 layers, top yellow30,-1: Empty+0,0: 10 score10 score0,1: 3 layers, top purple30,2: Empty+1,-2: Empty+1,-1: Empty+1,0: Empty+1,1: Empty+2,-1: 3 layers, top red32,0: ● Red● Red3,-2: Empty+3,-1: 70 score70 score3,0: Empty+4,-3: 40 score40 score4,-2: Empty+

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill

Use the temporary landing before the red-key fork opens the other route. The amber landing at -4,1 closes when a clear empties it. The right branch at 4,-3 opens at 40 points. Clear red to open the left branch at -3,3. Open the center first, then clear red before committing to the far wing. An outer landing opens at 50 score; the far landing opens at 70.

Move 0 · Clear at 10+
1–3 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 161

How to play Red Signal Fracture

Use the temporary landing before the red-key fork opens the other route. Reach 150 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3. The opening includes a 4-layer blue stack at -2,0. The fragile landing at -4,1 closes when a clear empties it.

Hexa Stack Level 161 opening board diagram
Opening board preview for level 161
Campaign difficulty
Hard
Board cells
26
Chapter
Fragile Paths
Target score
150 cleared layers
Active colors
8

Strategy hint

The amber landing at -4,1 closes when a clear empties it. The right branch at 4,-3 opens at 40 points. Clear red to open the left branch at -3,3. Open the center first, then clear red before committing to the far wing. An outer landing opens at 50 score; the far landing opens at 70.