Levels / Level 194

Split Chain Return

Target 170 · 9 active colors
Level details

Coordinate the delayed left pocket with the two central sequence locks. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1, 30-point lock at -4,1, 60-point lock at 0,1, 20-point lock at -2,0. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,-1 closes when a clear empties it.

LIVE CAMPAIGNHexa Stack
SPACE6
Score0of 170
Gates0/100/2 · 20 score → Chain ×2 · 0/2 · ▲ Yellow → 40 score · 30 score · 20 score · 40 score · 30 score · 20 score · 30 score · 60 score · 20 score
Whole board overview-4,1: 30 score30 score-3,1: 20 score20 score-3,2: 30 score30 score-2,0: 20 score20 score-2,1: 4 layers, top yellow4-2,2: 30 score30 score-1,-1: Fragile landing!-1,0: Empty+-1,1: Empty+0,-2: 3 layers, top purple30,-1: Empty+0,0: 0/2 · 20 score → Chain ×20/2 · 20 score → Chain ×20,1: 60 score60 score1,-2: Empty+1,-1: Empty+1,0: 11 layers, top blue112,-1: 5 layers, top red52,0: 0/2 · ▲ Yellow → 40 score0/2 · ▲ Yellow → 40 score3,-2: 20 score20 score4,-3: 40 score40 score

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill
How does a Chain ×2 gate open?

One placement must cause two separate clears. The first clear can expose a lower color; if it joins enough matching layers, that same move clears again.

Tap an occupied stack to inspect its top and next color. This explains the layers without choosing a landing hex for you.

Coordinate the delayed left pocket with the two central sequence locks. The left pocket at -2,0 opens at 20 score. The center at 0,0 needs 20 score followed by a two-clear chain; 2,0 needs yellow followed by 40 score. Keep the fragile cell at -1,-1 available until another route can take over.

Move 0 · Clear at 10+
1–4 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 194

How to play Split Chain Return

Coordinate the delayed left pocket with the two central sequence locks. Reach 170 points across 9 colors. This board has ordered 2-signal lock at 0,0, ordered 2-signal lock at 2,0, 30-point lock at -3,2, 20-point lock at 3,-2, 40-point lock at 4,-3, 30-point lock at -2,2, 20-point lock at -3,1, 30-point lock at -4,1, 60-point lock at 0,1, 20-point lock at -2,0. The opening includes a 11-layer blue stack at 1,0. Save one stack in the reserve slot, then place it later. The fragile landing at -1,-1 closes when a clear empties it.

Hexa Stack Level 194 opening board diagram
Opening board preview for level 194
Campaign difficulty
Hard
Board cells
20
Chapter
Reserve Fractures
Target score
170 cleared layers
Active colors
9

Strategy hint

The left pocket at -2,0 opens at 20 score. The center at 0,0 needs 20 score followed by a two-clear chain; 2,0 needs yellow followed by 40 score. Keep the fragile cell at -1,-1 available until another route can take over.