Levels / Level 176

Held Footing

Target 160 · 8 active colors
Level details

Use a held color to manage the delayed left return and fragile center. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2, 20-point lock at -2,1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,-1 closes when a clear empties it.

LIVE CAMPAIGNHexa Stack
SPACE6
Score0of 160
Gates0/810 score · ● Red · 50 score · 70 score · 40 score · ● Red · 40 score · 20 score
Whole board overview-3,1: Empty+-3,2: 50 score50 score-3,3: ● Red● Red-2,0: 4 layers, top blue4-2,1: 20 score20 score-1,-1: Empty+-1,0: Empty+-1,1: Empty+0,-2: 3 layers, top yellow30,-1: Fragile landing!0,0: 10 score10 score0,1: 3 layers, top purple31,-1: Empty+2,-1: 3 layers, top red32,0: ● Red● Red3,-1: 70 score70 score4,-3: 40 score40 score4,-2: 40 score40 score

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill

Use a held color to manage the delayed left return and fragile center. The left return at -2,1 opens at 20 score. The fragile center at 0,-1 closes after its stack clears. Reserve can postpone one awkward color until a matching route opens; it can only be stored once.

Move 0 · Clear at 10+
1–4 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 176

How to play Held Footing

Use a held color to manage the delayed left return and fragile center. Reach 160 points across 8 colors. This board has 10-point lock at 0,0, red color lock at 2,0, 50-point lock at -3,2, 70-point lock at 3,-1, 40-point lock at 4,-3, red color lock at -3,3, 40-point lock at 4,-2, 20-point lock at -2,1. The opening includes a 4-layer blue stack at -2,0. Save one stack in the reserve slot, then place it later. The fragile landing at 0,-1 closes when a clear empties it.

Hexa Stack Level 176 opening board diagram
Opening board preview for level 176
Campaign difficulty
Hard
Board cells
18
Chapter
Reserve Fractures
Target score
160 cleared layers
Active colors
8

Strategy hint

The left return at -2,1 opens at 20 score. The fragile center at 0,-1 closes after its stack clears. Reserve can postpone one awkward color until a matching route opens; it can only be stored once.