Levels / Level 175

Final Footing

Target 150 · 9 active colors
Level details

Finish through the final free passage after both temporary cells fall. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 70-point lock at -3,3, 30-point lock at 1,-2. The opening includes a 7-layer blue stack at -2,0. The fragile landings at 0,-1 and -1,1 close when clears empty them.

LIVE CAMPAIGNHexa Stack
SPACE11
Score0of 150
Gates0/60/2 · ◆ Blue → ● Red · 30 score · 20 score · 40 score · 70 score · 30 score
Whole board overview-4,1: Empty+-3,1: Empty+-3,2: 30 score30 score-3,3: 70 score70 score-2,0: 7 layers, top blue7-2,1: Empty+-2,2: Empty+-1,-1: Empty+-1,0: Empty+-1,1: Fragile landing!0,-2: 3 layers, top yellow30,-1: Fragile landing!0,0: 0/2 · ◆ Blue → ● Red0/2 · ◆ Blue → ● Red0,1: 3 layers, top purple31,-2: 30 score30 score1,-1: Empty+2,-1: 7 layers, top red72,0: Empty+2,1: 20 score20 score3,-1: Empty+4,-2: 40 score40 score

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
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Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill

Finish through the final free passage after both temporary cells fall. The amber landings at 0,-1 and -1,1 close when clears empty them. The added outer landing at 4,-2 opens at 40 score. Keep a matching stack in the tray until that branch can use its color. The right branch at 2,1 opens at 20 points. The left branch at -3,3 opens at 70 score. Blue registers first; only a later red clear completes the relay. An outer landing opens at 30 score.

Move 0 · Clear at 10+
1–3 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 175

How to play Final Footing

Finish through the final free passage after both temporary cells fall. Reach 150 points across 9 colors. This board has ordered 2-signal lock at 0,0, 30-point lock at -3,2, 20-point lock at 2,1, 40-point lock at 4,-2, 70-point lock at -3,3, 30-point lock at 1,-2. The opening includes a 7-layer blue stack at -2,0. The fragile landings at 0,-1 and -1,1 close when clears empty them.

Hexa Stack Level 175 opening board diagram
Opening board preview for level 175
Campaign difficulty
Hard
Board cells
21
Chapter
Fragile Paths
Target score
150 cleared layers
Active colors
9

Strategy hint

The amber landings at 0,-1 and -1,1 close when clears empty them. The added outer landing at 4,-2 opens at 40 score. Keep a matching stack in the tray until that branch can use its color. The right branch at 2,1 opens at 20 points. The left branch at -3,3 opens at 70 score. Blue registers first; only a later red clear completes the relay. An outer landing opens at 30 score.