Levels / Level 156

Outer Fracture

Target 120 · 9 active colors
Level details

Clear the outer landing before committing to the narrow inner route. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 2,-2. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,-1 closes when a clear empties it.

LIVE CAMPAIGNHexa Stack
SPACE17
Score0of 120
Gates0/510 score · ▲ Yellow · Chain ×2 · 30 score · 30 score
Whole board overview-4,1: Empty+-4,3: Empty+-3,0: Empty+-3,1: ▲ Yellow▲ Yellow-3,2: 30 score30 score-2,0: 4 layers, top yellow4-2,1: Empty+-1,-2: Empty+-1,-1: Fragile landing!-1,0: Empty+-1,1: Empty+0,-2: 3 layers, top purple30,-1: Empty+0,0: 10 score10 score0,1: Empty+0,2: Empty+1,-2: Empty+1,-1: Empty+1,0: 11 layers, top blue111,1: Empty+2,-2: 30 score30 score2,-1: 5 layers, top red52,0: Empty+3,-2: Empty+3,-1: Chain ×2Chain ×24,-1: Empty+

Overview only. Use the board below to place stacks. ! marks a fragile landing.

E 0
?
Tools at a glance

UndoNo action to undoRestore the last action. Limited uses; no energy cost.

Tray RefreshNeed 8 more energyReplace the remaining stacks in your hand.

Board RefreshNeed 20 more energyExchange occupied stacks; matching neighbors merge only after your next placement. Needs two different stacks.

HammerNeed 16 more energyRemove one occupied stack to reopen space.

Drag the background sideways to see the whole board
Click or dragUse all 3 to refill
How does a Chain ×2 gate open?

One placement must cause two separate clears. The first clear can expose a lower color; if it joins enough matching layers, that same move clears again.

Tap an occupied stack to inspect its top and next color. This explains the layers without choosing a landing hex for you.

Clear the outer landing before committing to the narrow inner route. The amber landing at -1,-1 closes when a clear empties its stack. The right branch at 2,-2 opens at 30 points. The left branch reaches -4,1 without a gate. The center opens on score; yellow and a double clear release the ends. An outer landing opens at 30 score.

Move 0 · Clear at 10+
1–3 select · Arrows move · Enter place · U undo · R restart · M sound

Hexa Stack puzzle level 156

How to play Outer Fracture

Clear the outer landing before committing to the narrow inner route. Reach 120 points across 9 colors. This board has 10-point lock at 0,0, yellow color lock at -3,1, 2-clear chain lock at 3,-1, 30-point lock at -3,2, 30-point lock at 2,-2. The opening includes a 11-layer blue stack at 1,0. The fragile landing at -1,-1 closes when a clear empties it.

Hexa Stack Level 156 opening board diagram
Opening board preview for level 156
Campaign difficulty
Hard
Board cells
26
Chapter
Fragile Paths
Target score
120 cleared layers
Active colors
9

Strategy hint

The amber landing at -1,-1 closes when a clear empties its stack. The right branch at 2,-2 opens at 30 points. The left branch reaches -4,1 without a gate. The center opens on score; yellow and a double clear release the ends. An outer landing opens at 30 score.