PAINT TRAIL MAZE · TAPCAPER

Level 29: Coral interlock

7 × 6 · 30 paint targets · switch & gate

CORAL STUDIO · HARD

Level 29 /120

Coral interlock

3% painted0 moves21 proven minimum
Switch A: toggles its matching gates on every visitAGate A: closedA

Slide to the wall. Paint every dotted floor tile.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

Coral interlock starts at row 2, column 4. Of the 42 grid positions, 30 are paintable and 12 are walls. The start is already painted; the other 29 tiles remain to be reached.

The switch at row 1, column 3 toggles gate A on every entry. Start left; opening the gate changes where later slides can stop. The first slide covers 4 of 30 target tiles; 26 remain.

The verified opening crosses 3 tiles before stopping. A breadth-first search proves a 21-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for Coral interlock: 30 paintable tiles, ball at row 2, column 4

Switch A is a diamond; gate A has bars when closed and a dashed outline when open. Entering the switch toggles it immediately, including during a slide. If you get trapped, undo or restart; Hint checks the current gate and painted-floor state.