PAINT TRAIL MAZE · TAPCAPER

Level 60: Grand gallery

7 × 6 · 29 paint targets · switch & gate

CORAL STUDIO · HARD

Level 60 /120

Grand gallery

3% painted0 moves28 proven minimum
Switch A: toggles its matching gates on every visitASwitch A: toggles its matching gates on every visitAGate A: closedA

Slide to the wall. Paint every dotted floor tile.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

Grand gallery starts at row 3, column 5. Of the 42 grid positions, 29 are paintable and 13 are walls. The start is already painted; the other 28 tiles remain to be reached.

The switch at row 3, column 4 toggles gate A on every entry. Start up; opening the gate changes where later slides can stop. The first slide covers 2 of 29 target tiles; 27 remain. Both diamonds control the same gate; visiting either flips its state, so plan the return crossing.

The verified opening crosses 1 tiles before stopping. A breadth-first search proves a 28-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for Grand gallery: 29 paintable tiles, ball at row 3, column 5

Switch A is a diamond; gate A has bars when closed and a dashed outline when open. Entering the switch toggles it immediately, including during a slide. If you get trapped, undo or restart; Hint checks the current gate and painted-floor state.