PAINT TRAIL MAZE · TAPCAPER

Level 66: Two-diamond return

7 × 6 · 30 paint targets · switch & gate

CORAL STUDIO · HARD

Level 66 /120

Two-diamond return

3% painted0 moves22 proven minimum
Gate A: closedASwitch A: toggles its matching gates on every visitASwitch A: toggles its matching gates on every visitA

Slide to the wall. Paint every dotted floor tile.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

Two-diamond return starts at row 4, column 2. Of the 42 grid positions, 30 are paintable and 12 are walls. The start is already painted; the other 29 tiles remain to be reached.

Diamonds A at row 3, column 2 and row 2, column 2 toggle the same gate at row 1, column 2. Start up and stop at row 2, column 2. Use the closed gate as a stopping point before reopening the return route. Both diamonds change the available shortest routes. The first slide covers 3 of 30 target tiles.

The verified opening crosses 2 tiles before stopping. A breadth-first search proves a 22-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for Two-diamond return: 30 paintable tiles, ball at row 4, column 2

Switch A is a diamond; gate A has bars when closed and a dashed outline when open. Entering the switch toggles it immediately, including during a slide. If you get trapped, undo or restart; Hint checks the current gate and painted-floor state.