PAINT TRAIL MAZE · TAPCAPER

Level 80: The double doorway

7 × 6 · 31 paint targets · switch & gate

CORAL STUDIO · HARD

Level 80 /120

The double doorway

3% painted0 moves29 proven minimum
Gate A: closedASwitch A: toggles its matching gates on every visitASwitch A: toggles its matching gates on every visitAGate A: closedA

Slide to the wall. Paint every dotted floor tile.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

The double doorway starts at row 4, column 5. Of the 42 grid positions, 31 are paintable and 11 are walls. The start is already painted; the other 30 tiles remain to be reached.

Diamonds A at row 3, column 6 and row 4, column 4 toggle both barred cells marked A. Start up and stop at row 1, column 5. Both A gates share one state; either A diamond flips both together. The first slide covers 4 of 31 target tiles.

The verified opening crosses 3 tiles before stopping. A breadth-first search proves a 29-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for The double doorway: 31 paintable tiles, ball at row 4, column 5

Switch A is a diamond; gate A has bars when closed and a dashed outline when open. Entering the switch toggles it immediately, including during a slide. If you get trapped, undo or restart; Hint checks the current gate and painted-floor state.