PAINT TRAIL MAZE · TAPCAPER

Level 81: Separate signals

7 × 6 · 31 paint targets · switch & gate

CORAL STUDIO · HARD

Level 81 /120

Separate signals

3% painted0 moves22 proven minimum
Switch B: toggles its matching gates on every visitBSwitch A: toggles its matching gates on every visitAGate A: closedAGate B: closedB

A and B work separately: each diamond flips only its matching gate. Undo is assisted; Restart starts fresh.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

Separate signals starts at row 3, column 5. Of the 42 grid positions, 31 are paintable and 11 are walls. The start is already painted; the other 30 tiles remain to be reached.

Diamond A at row 4, column 4 toggles the gate marked A. Diamond B at row 3, column 7 toggles the gate marked B. Start down and stop at row 4, column 5. A and B keep independent states; a diamond only changes its matching letter. The first slide covers 2 of 31 target tiles.

The verified opening crosses 1 tiles before stopping. A breadth-first search proves a 22-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for Separate signals: 31 paintable tiles, ball at row 3, column 5

Diamonds A and B control separate gate groups. Each letter toggles only its matching barred gate; the other group keeps its current state. Changes take effect during the same slide. Undo restores both groups, and Hint searches from both gate states and the painted floor.