PAINT TRAIL MAZE · TAPCAPER

Level 106: Gallery junction

7 × 6 · 33 paint targets · switch & gate

CORAL STUDIO · HARD

Level 106 /120

Gallery junction

3% painted0 moves26 proven minimum
Gate A: closedAGate A: closedAGate B: closedBSwitch A: toggles its matching gates on every visitASwitch B: toggles its matching gates on every visitB

Slide to the wall. Paint every dotted floor tile.

Best: not yet painted. 0/120 complete. New ball skins at 10, 20 and 30 clears.

Reading this maze

Gallery junction starts at row 5, column 5. Of the 42 grid positions, 33 are paintable and 9 are walls. The start is already painted; the other 32 tiles remain to be reached.

Diamond A at row 4, column 4 toggles both barred cells marked A. Diamond B at row 5, column 4 toggles the gate marked B. Start right and stop at row 5, column 6. Both A gates share one state, while B stays independent; plan the closed bars as stopping points. The first slide covers 2 of 33 target tiles.

The verified opening crosses 1 tiles before stopping. A breadth-first search proves a 26-slide finish from this exact starting board; that is a reference target, not a move limit. You may revisit any painted tile.

Opening board for Gallery junction: 33 paintable tiles, ball at row 5, column 5

A and B keep separate states. The A diamond toggles both A gates together, while the B diamond toggles only B. Every barred cell must be painted. Undo restores all gate states, and Hint searches your current trail.